Levelling Up in Two Languages: A Case Study of Translanguaging in Game-Based Learning (GBL) in an Online English Corner
Siyue Zhang (Amber)
UCL Institute of Education (IOE), UK
Abstract
This qualitative case study investigates how translanguaging practices emerge during game-based learning (GBL) tasks in an online English corner for adult Chinese EFL learners. Drawing on video-recorded classroom interaction from six sessions, questionnaires, and semi-structured interviews, the study examines how learners and teachers strategically deploy bilingual (multilingual) resources during collaborative gameplay. The findings show that translanguaging served three main functions: relational (building rapport and reducing anxiety), cognitive (supporting meaning-making and problem-solving), and metacognitive (reflecting on language use and learning strategies). These practices were closely shaped by game design features such as challenge–skill balance, feedback, learner control, and social interaction. The study demonstrates that GBL creates interactional conditions that legitimise flexible language use and position translanguaging as a pedagogical resource rather than a compensatory strategy. It contributes to applied linguistics and TESOL by linking translanguaging theory with game design principles and by offering insights for designing inclusive, linguistically flexible learning environments.
Keywords
Translanguaging, Game-based learning, Online English corner, Adult EFL learners, Bilingual resources, Pedagogical strategies
Publication details
Journal: Journal of Applied Languages and Linguistics
Article type:
Volume:
Issue:
Publication Year:
Pages:
Research article
8
2
2025
49-71
How to cite
Zhang, S. (2025). Levelling up in two languages: A case study of translanguaging in game-based learning (GBL) in an online English corner. Journal of Applied Languages and Linguistics, 8(2), 49–71.
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© Applied Language Studies House Publications. All rights reserved.
